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Update macports
Update macports




update macports update macports

The hacks I've listed above should be just a start. Then adding a cross compile will be (relatively) easy. Just get it working with your native architecture. Rip out (or comment out) everything having to do with SDKs or universal binaries. It is interesting and I want to help more than I can right now. Otherwise, I would investigate this a bit more. Unfortunately, I am severely pressed for time the next couple of days.

#UPDATE MACPORTS INSTALL#

Install is the same as InstallMacPortsUpdater above. Ld: in build-darwin-i386/rcc/symbolic.o, in section _TEXT,_text reloc 563: local relocation for address 0x0000037B in section _text does not target section _const portsUpdate is a bash script that runs updates, upgrades & cleanup of your MacPorts package database, ensuring that you are always up to date on features & any security &/or bug fixes of your critical unixy apps. It will still fail on the following linker error: Notice all of my ports are horribly broken and I cant even install any new ports. X86_64=$(shell gcc -dM -E - < /dev/null | grep -q _x86_64_)ĭid I mention that this project was junk? "make clean" doesn't work. Next edit the Makefile to remove a hack and properly set the processor architecture:ĬOMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/) Next edit the file "./code/qcommon/q_platform.h" and add the following at the appropriate location: Download, Unpack and Install Macports Configure Environment Fetch Port Overlay Configure MacPorts Source Verify that the nf looks correct: Update. /var/log//err) neither can be created, because only root can write to /var/log/. Once you have it working with your native architecture, then you can worry about a 10.5 and maybe a 32- bit version. The first thing you have to do is get rid of all the universal binary junk. You are the first one to build this code on a Mac in 4 years. Edit the make-macosx-ub.sh file and remove the PPC option from the BUILD






Update macports